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Posted by on Sep 8, 2016 in Games for Large Groups, Games for Small Groups | 0 comments

Burpee Toss

Burpee Toss

Great, versatile partner game that tests coordination and throwing skills along with endurance…

Players: 2+

Equipment: Tennis Balls (Boot Camp Equipment Guide)

Game: Split all players into groups of two and have them stand apart facing each other at a distance of about 5-10 yards (based on their skill level – mostly throwing, catching, and endurance).  Notice how all the partners are standing apart in a big row of teams:

Burpee Toss @ GamesFitness.com

Burpee Toss – Partners all stand apart at varying distances.

The object of the game is to complete 50 successful tosses to your partner.  That alone wouldn’t be so hard, but each player must drop and complete a burpee following each toss and then be ready to receive the toss back.  In addition, whenever a player drops a ball, both partners must drop and complete 10 pushups before continuing. Once the game is in full swing, it should look something like this:

Burpee Toss @ GamesFitness.com

Teams compete with their partner to get to 50 tosses. They must drop and do push-ups when they drop it!

 

You can of course change the penalty exercise and count for dropped balls, what type of burpee players complete after each throw, and even what type of ball you use.  This game is very adaptable and can be a great warm-up or finisher depending on which exercises you choose.

Pro-tip: It’s  a good idea to have one of the players on each team count aloud on each toss.

Variation:

  • Lunge Toss: Start with players standing very close together.  Instead of racing to 50 tosses with burpees after each, each partner performs a reverse lunge after each successful toss, thus making their distance farther apart.  The goal is to see which team can get farthest apart in a given amount of time, say 5 minutes.  You still want to keep the push-up penalty for dropped balls.
  • Sprint Toss: Use the same rules as normal Burpee Toss above, but have one or both players do a short shuttle sprint to a point behind them after each throw.  This makes for a great, exhausting finisher.  Check it in action:

 

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